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Sasha Tomanec

3D Artist

Most of my personal projects are character centric, although I do work on and enjoy hard surface or inorganic modeling.

 

Professionally I have focused on prop or inorganic asset creation, although I have had some experience in character costume modeling and character rigging.

 

3D Studio Max

Maya

Zbrush

Marmoset Toolbag

Substance Painter

Photoshop

Day Dreamer
Personal Project - Gallery Submission

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